Jay Jennings

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I Hate Shooters – I Love PUBG

March 25, 2018 / Jay Jennings / Gaming, Personal
0

I’ve never liked first-person shooters — not from a “too much killing” standpoint (crap, what does that say about me?!), but from a standpoint of just not finding them to be much fun. However, a couple years ago when Tom started playing PlayerUnknown’s Battlegrounds (PUBG) I started watching him play and discovered it was really […]

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Game Development for Homeschoolers

January 17, 2013 / Jay Jennings / Game Development, Gaming, Programming
0

It doesn’t matter whether a kid is in public school or whether he or she is homeschooled — almost every kid loves computer games. And there’s a certain percentage of those who not only want to play video games, but they want to make them, too. With the game engines available today that’s completely possible […]

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game development, make a game

My First Analog Game

October 19, 2011 / Jay Jennings / Content Creation, Gaming, Product Creation
0

Not too long ago I was reading a book I got from Amazon recently called “Paid to Play: The Business of Game Design” by Keith A. Meyers, who’s done a lot of board game creation and publishing. I bought the book because I thought it might have something good for my computer game development. And […]

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My First Board Game

October 11, 2011 / Jay Jennings / Gaming, Product Creation
0

Yesterday I finished the initial prototype of my first board game. I came up with the idea while reading the book, “Paid to Play: The Business of Game Design” by Keith A. Meyers, and while I’ve only created computer games in the past, this one came together really quickly during a brainstorm session. I bought […]

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Roly-Polies Submitted!

August 10, 2011 / Jay Jennings / Gaming, Product Creation
3

My newest game, Roly-Polies HD for the iPad, was submitted to the App Store last night. It looks like they’re taking about 7 days to approve new apps, so hopefully by this time next week you’ll be able to download and play!   Here’s a short demo video for Roly-Polies: http://youtu.be/RpWUNqpfFXw Tweet

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Embracing My Inner Nerd (Come Along With Me)

August 7, 2011 / Jay Jennings / Dungeons and Dragons, Gaming, Miscellaneous, RPG
1

Last week I finished 13 weeks of D&D Encounters, a weekly Dungeons and Dragons game that’s designed to get new players into the game (or old players back into it). Instead of marathon sessions that are hours long, the encounters take a couple hours and are designed for people who maybe can’t make it every […]

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DnD Isn’t Just for Geeks (Okay, Yes it Is)

June 25, 2011 / Jay Jennings / Dungeons and Dragons, Gaming, RPG
0

Here’s a secret not everyone knows (although people who know me won’t be surprised) — every Thursday evening I make a 90-mile round trip into Anchorage to play Dungeons and Dragons with a bunch of people at Bosco’s Comics. :) This week was the seventh week in a row and there are six more weeks […]

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dnd, dragons, dungeons, gaming, roleplaying

America’s Army Cheats

June 11, 2011 / Jay Jennings / Gaming
0

(This is not a marketing post, it’s a gaming post. Well, except it has some lessons that can benefit your marketing, so…) I’m sitting across the room from my son who is fending off enemies and accusers in an online game called America’s Army (v2.5). Enemies: Those characters in the game who aren’t on his […]

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AA, America's Army, cheats, hacks, optimization

Match Game Magic

March 30, 2011 / Jay Jennings / Gaming, Product Creation
2

My new iPhone, iPod touch, iPad game is available to download from the App Store: Match Game Magic It’s a memory/match game for people who like puzzles — and it’s free, so download it and if you like it, please give me a good rating on the App Store. If you hate it, let’s just […]

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New iPhone/iPad Game

March 22, 2011 / Jay Jennings / Gaming, Product Creation
0

I just finished my first iOS game for iPhone, iPad, and iPod touch. It’s called Match Game Magic and it’s now sitting behind the scenes waiting for Apple to approve it. That usually takes 7-14 days but you never know when you submit it. Match Game Magic (a memory game) The site is up but […]

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List Profit System
From marketing master Jimmy D Brown with added videos and bonuses, the only list building info you need.
Sonic Sneak
The most all-around comprehensive link cloaker and tracker on the market.
Pathfinding Tutorial
Use Corona SDK and the free Jumper library to do A* pathfinding in your games - over 60 minutes of video + sample code!
Product Creation Station
Probably the most comprehensive (yet easy to follow) course on product creation available online.
Outlaw IDE
The #1 IDE for Corona SDK game and biz apps makes development even faster (free version available).
Video Game Development

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