{"id":483,"date":"2015-07-21T18:13:44","date_gmt":"2015-07-22T02:13:44","guid":{"rendered":"http:\/\/jayjennings.com\/?p=483"},"modified":"2015-07-21T18:13:44","modified_gmt":"2015-07-22T02:13:44","slug":"the-great-wordini","status":"publish","type":"post","link":"https:\/\/jayjennings.com\/blog\/2015\/07\/21\/the-great-wordini\/","title":{"rendered":"The Great Wordini"},"content":{"rendered":"<p>A few weeks ago I thought I needed to work on a game using Unity so I&#8217;d get up to speed faster and came up with an idea I hadn&#8217;t seen before &#8212; an endless runner crossed with a word game.<\/p>\n<p>While the gameplay has changed a bit since that first idea, Wordini (working title) still has that theme &#8212; make words from a rack of letter tiles, which create platforms for the runner guy to jump on. Get him across the screen and you&#8217;ve finished one level!<\/p>\n<p><a href=\"http:\/\/www.indiedb.com\/games\/wordini\" title=\"View Wordini on Indie DB\" target=\"_blank\" rel=\"noopener noreferrer\"><img decoding=\"async\" src=\"http:\/\/media.indiedb.com\/images\/global\/indiedb.png\" alt=\"Wordini\" \/><\/a><\/p>\n<p>You can keep up with the development using that link above (as soon as it&#8217;s been approved on IndieDB). Since the game is not complex, it will quickly be ripped off, but working in a vacuum sucks, so I&#8217;ll chance it.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A few weeks ago I thought I needed to work on a game using Unity so I&#8217;d get up to speed faster and came up with an idea I hadn&#8217;t seen before &#8212; an endless runner crossed with a word game. While the gameplay has changed a bit since that first idea, Wordini (working title) still has that theme &#8212; &#8230; <a href=\"https:\/\/jayjennings.com\/blog\/2015\/07\/21\/the-great-wordini\/\" class=\"more-link\">Read More<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[9],"tags":[],"class_list":["post-483","post","type-post","status-publish","format-standard","hentry","category-game-development","no-post-thumbnail"],"jetpack_featured_media_url":"","jetpack_likes_enabled":true,"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/jayjennings.com\/blog\/wp-json\/wp\/v2\/posts\/483","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/jayjennings.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/jayjennings.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/jayjennings.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/jayjennings.com\/blog\/wp-json\/wp\/v2\/comments?post=483"}],"version-history":[{"count":0,"href":"https:\/\/jayjennings.com\/blog\/wp-json\/wp\/v2\/posts\/483\/revisions"}],"wp:attachment":[{"href":"https:\/\/jayjennings.com\/blog\/wp-json\/wp\/v2\/media?parent=483"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/jayjennings.com\/blog\/wp-json\/wp\/v2\/categories?post=483"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/jayjennings.com\/blog\/wp-json\/wp\/v2\/tags?post=483"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}